Kernel Panic concept

Grigori Okopnik


Table of Contents

Overview
1. Network
2. Virtual Machine
3. Graphics output
4. 3D Graphics
5. 2D Graphics
6. Sound output
7. Resource system
8. Traveling system
9. Versioning system
10. New Gaming Genre
A. A little bit of dreaming
B. How can it be used and why is it going to work?
C. "idefs.h"